Building Waypoints Using Augmented Reality
A lot of time has passed since Augmented Reality (AR) and Virtual Reality (VR) were introduced to people, and it was a very promising announcement. The new technologies were supposed to change and improve multiple spheres of our life. Now we have a bunch of applications using AR technology. Those applications vary from games (like Warhammer 40,000 free blade, The Machines) to some examples that really help us in our everyday life (AR MeasureKit, Sky Guide AR, IKEA Place). All those applications use only the phone itself, but the most useful outcome of the technology is when it is combined with another. Augmented reality can be combined with GPS locations to provide visual directions in different situations. Today we have a lot of navigators which guide users from point A to point B. The thing is that the user can’t see this path in the real world. Only on the map. And here augmented reality comes to help us. Let’s build an augmented reality app which will guide us along the path displayed on the map. To perform augmented reality development, I will use the Swift language, but those examples can be easily converted to Objective-C code.
I used .gravityAndHeading